12/4/23 - v0.4 release
WISHLIST THE GAME ON STEAM HERE: https://store.steampowered.com/app/1748700/Curse_of_Elmwood/
This took a long time to post, since I was waiting for my Steam page to be approved!
Changelog:
fixed sprite errors on a particular boss fight
gave a certain boss knockback against crows when in knockback state
added spike collisions to enemies
Blind Knights can be blocked to turn around
Fixed an issue with a player ability crashing the game when used on a boss
Fixed an issue with the game resetting unlocked abilities on startup
tweaked the player's crouching hitbox with their sword
added the ability to press up to advance dialogue
fixed an oversight where the player could block or use an ability during dialogue
(in progress) tying dialogue to the attack key, particularly entering dialogue
added cat
added crates as a physics object
fixed a very strange bug where the player wouldn't spawn at the proper location when continuing a save file
fixed a bug where Sesemat's mana restoration building restored health instead
fixed a bug where paying for entrance to a restoration house with max hp/mana just took your Motes.
Made an enemy more aggressive.
Fixed an enemy's defeat animation to play more than one frame.
Fixed a bunch of room's death screens not displaying quite right.
Made absolutely sure the player couldn't softlock in a particular room.
The fortress boss now appears above certain elements.
The player's palette was tweaked in the fortress to stand out against the background a little more.
Files
Get Curse of Elmwood
Curse of Elmwood
A historically eerie action-adventure game inspired by classics like Battle of Olympus, Zelda 2, and Faxanadu!
Status | In development |
Author | BroadwoodStudio |
Genre | Adventure |
Tags | 2D, Action-Adventure, Controller, Exploration, Pixel Art, Retro, Side Scroller, Singleplayer, Spooky |
More posts
- 11/2/23 - v0.3 releaseNov 03, 2023
- 11/1/23 - v0.2 releaseNov 02, 2023
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